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<!--Generated by Squarespace V5 Site Server v5.13.158 (http://www.squarespace.com) on Wed, 22 May 2013 03:11:53 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>BLOG \\</title><link>http://www.pixeltechnics.com/blog/</link><description></description><lastBuildDate>Tue, 05 Mar 2013 03:37:49 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace V5 Site Server v5.13.158 (http://www.squarespace.com)</generator><item><title>7 Lessons in Crowdfunding</title><dc:creator>PIXELtechnics</dc:creator><pubDate>Sat, 16 Feb 2013 05:40:05 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2013/2/15/7-lessons-in-crowdfunding.html</link><guid isPermaLink="false">1310355:15419005:32815269</guid><description><![CDATA[<p>I'm two for two when it comes to&nbsp;<a title="What is crowdfunding?" href="http://en.wikipedia.org/wiki/Crowd_funding">crowdfunding</a>. Last year I helped drive&nbsp;<a title="Ben Union's KickStarter" href="http://www.kickstarter.com/projects/benunion/fuel-the-finish-of-ben-unions-this-blessed-union-v?ref=search">Ben Union's KickStarter campaign&nbsp;</a>to success by producing the video content for it. More recently, I managed to get&nbsp;<a title="Sons Rising on RocketHub" href="http://www.rockethub.com/projects/10111-be-the-reason-sons-rising-rises-to-success">my own RocketHub campaign</a>&nbsp;fueled for my next film. I can't take all the credit for running a successful crowdfunding project. The majority of the credit must be given to my contributors (or fuelers). What I&nbsp;<em>can</em>&nbsp;take credit for is being calculated &amp; strategic when conducting the campaign.</p>
<p style="padding-left: 180px;"><a href="http://www.rockethub.com/projects/10111-be-the-reason-sons-rising-rises-to-success"><img class="wp-image-302 size-medium aligncenter" title="sons rising (lower case justified)" src="http://samuelebatvideo.files.wordpress.com/2012/10/sons-rising-lower-case-justified1.jpg?w=255" alt="" width="255" height="300" /></a></p>
<p><a href="http://www.rockethub.com/projects/10111-be-the-reason-sons-rising-rises-to-success"></a>Before launching my project, I did a tremendous amount of research about what it takes to succeed at crowdfunding. This post is me adding to the pool of information in the hopes that it will inspire &amp; help someone looking to launch a successful project. When I first heard of sites like KickStarter, RocketHub &amp; IndiGoGo, I was excited to see what was possible, only to realize that in reality, just a small percentage of these projects actually hit their goal. I've found that it's because they're not willing to really put in the work and because their campaigns generally suck. Or at least they're perceived to suck. The following are a few things I can speak to out of experience &amp; from research on how not to suck.</p>
<p>1) Tell them your story.<br />Who are you &amp;&nbsp;<em>what have you done</em>? I see a lot of crowdfunding projects that don't explain this, so people have no way to trust that you'll do well with their money, or just as important, that you'll even do a good job. Crowdfunding is not charity. You'll get a few friends &amp; family members contribute because they love you, but the general public doesn't trust nor care about you unless you give them a reason to. One simple way to build trust is by letting them know who you are as a creative&nbsp;&amp; what you've done. That second part is clutch. If you're looking to get a book published, why should they help you if you've never written a book, an article, an essay, or a piece of poetry or whatever? They need to know that you've accomplished&nbsp;<em>something</em>. If you've had something published, tell them. If your band has performed at sold out venues, tell them. If you've produced a film that's been recognized, tell them. You have to be validated as a creative somehow, so don't be too modest. Luckily for me, I had&nbsp;<a title="(270) Seconds of Summer" href="https://vimeo.com/35981976">my last film</a>&nbsp;to point back to. If you have nothing to point to, like&nbsp;<em>genuinely</em>&nbsp;have nothing to point to, ask yourself if it's too soon to be asking people for money. If it is, produce something good without money &amp; build a reputation from that. This ties into point two.</p>
<p>2) Build a brand.<br />I'm learning more &amp; more how important this is, not just for crowdfunding, but for career &amp; business development in general. When I say let them know who you are, a big part of what that means is building a brand for yourself. If you have a website, blog, a portfolio, Facebook or Twitter page, that all counts. Give them ways to find you to see what you've been up to &amp; what you're all about. And make sure all these aspects of your brand are congruent.</p>
<p>3) Tell them what you'll do with their money.<br />This might be the biggest thing that plays into the trust factor. It's good to go into how you'll be using the funds (without constricting yourself too much or spoiling anything creatively). For example, &nbsp;I let my audience know that $1500 will be going towards a music license, then I'll be using the funds towards a motion graphics specialist, paying a couple giving birth to allow a camera in the room, a photographer &amp; gas, etc.. I also let them know that I'll be using some of my own money to produce the film as well, which is definitely the case now.</p>
<p>4) Use, but don't abuse your social network.<br />This may be one of the trickiest parts of crowdfunding. Come to grips with the fact early on that most of the people on your Facebook friend list will&nbsp;<em>not</em>&nbsp;contribute to your project, so don't push them. When your project launches, ask your&nbsp;<em>good</em>&nbsp;friends&nbsp;<em>personally</em>&nbsp;to contribute &amp; share. These are the people who genuinely want to see you succeed or the people who are enthusiastically into your work, not because they're your friends, but because they admire what you create. &nbsp;From there, let them help create the bandwagon that will make others want to hop on. You should reach out seldomly &amp; when you do, it should be calculated &amp; different from the last time. Bring them&nbsp;<em>new</em>&nbsp;news about an article that was written about what you're doing, or how someone featured you on a podcast talking about your project. Once people on your social network see that there is some momentum behind your project, they too will want to come aboard.</p>
<p>5) Create momentum.<br />Bugging people on Facebook &amp; Twitter to contribute is not creating momentum. It's just bugging them. A way to create momentum is to get influential people to talk about what you're doing. In my case, I got&nbsp;<a title="My responses in an interview with RocketHub" href="http://blog.rockethub.com/sons-rising-chronicling-a-mans-life-through-f">interviewed by RocketHub</a>&nbsp;and was featured on a podcast. In addition, the band whose song I'm using agreed to spread the word on their social network, which definitely helped. Much of this work should take place&nbsp;<em>before</em>&nbsp;the launch of your project!</p>
<p>The harsh reality of all this is that if you have no past work that validates you as a creative, the likelihood of someone influential wanting to talk about your current project is slim. This goes back to points 1 &amp; 2.</p>
<p>6) Timing is everything.<br />One of the big things I've been learning is that creating &amp; capitalizing on hype is of the utmost importance. Striking while the iron's hot could be the difference between success &amp; a lack thereof. If I had the foresight to capitalize on the buzz generated by&nbsp;<a title="(270) Seconds of Summer" href="https://vimeo.com/35981976">my last film</a>, I could have been able to raise more money for my next project or brought in so much business for&nbsp;<a title="PIXELtechnics" href="http://www.pixeltechnics.com/">my company</a>. But the fact is, at the time, I did not have my next project lined up, nor did I even have a company, a website, or a personal brand built around myself in any way. In the show&nbsp;<em>Entourage</em>, super agent Ari Gold talks to his client about the importance of using the hype for your&nbsp;<em>current</em>&nbsp;project to help get you your&nbsp;<em>next</em>&nbsp;project. I didn't start to understand the importance of that concept until I'd been in this industry for a while. For myself, moving forward, I likely won't be releasing the film I'm working on now until I've started the fundraising process for my next project.&nbsp;You see? Foresight.</p>
<p>7) Don't sell yourself short.<br />In the interest of being 'realistic' I set my goal to a low figure that I believed was attainable: $2500. This number was a&nbsp;<em>bare bones</em>&nbsp;figure &amp; I knew that if I only raised this amount, making the film would be a hassle, but possible nonetheless. I considered anything above this icing on the cake. &nbsp;Within twenty-four hours of launching the campaign, I saw that hitting the goal was going to be&nbsp;<em>easy</em>, but getting beyond that goal will be a challenge. So in a way, I shot myself in the foot. I tried to push a second goal of $3500, so I can get some gear to make the production process a little easier. I found that reaching that second goal was a bit of a challenge, since the official goal for the project was still $2500 and cannot be changed. There was a large number of people who visited the project's page, quickly saw that the goal had been reached &amp; assumed that there was nothing else to be done, so their motivation to contribute dwindled. I ended up hitting my 'second goal', but knowing what I know now, I would have set the official goal to $4500 to cover more gear &amp; un-expected expenses. I'm confident we would have been able to reach that figure.</p>
<p>If you do all these things right, you'll be shocked at how your project will take off.</p>
<p>Now, get to work.</p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-32815269.xml</wfw:commentRss></item><item><title>Arbor, Art &amp; Sharks</title><dc:creator>PIXELtechnics</dc:creator><pubDate>Fri, 02 Nov 2012 21:30:16 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/11/2/arbor-art-sharks.html</link><guid isPermaLink="false">1310355:15419005:30289377</guid><description><![CDATA[<p>Over the Summer, board sport company&nbsp;<a title="Arbor" href="http://www.arborcollective.com/" target="_blank">Arbor Collective</a>&nbsp;teamed up with&nbsp;<a title="Pangea Seed" href="http://pangeaseed.com/" target="_blank">Pangea Seed</a>&nbsp;to bring us&nbsp;<em>The Great West Coast Migration</em>, a series of art shows up &amp; down the West Coast put on to raise awareness about shark finning &amp; ocean conservation. Arbor had&nbsp;<a title="Premium Camping At No Charge" href="http://www.youtube.com/watch?v=WdVM_0Hjzcc" target="_blank">worked with me before</a>&nbsp;&amp; contacted me about capturing the first two events for a film they'll be producing. After a bit of discussion, he &amp; I also decided to produce a teaser for the rest of the series.</p>
<p><iframe src="http://player.vimeo.com/video/46654313?byline=0&amp;portrait=0&amp;badge=0" width="600" height="337" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Everyone involved was a delight to work with &amp; we couldn't have asked for a smoother experience producing a piece like this. Shooting took place here in Seattle &amp; Portland, which is an interesting town, to say the least. The art work was&nbsp;<em>tight</em>, The Pangea seed crew was a great group of passionate individuals &amp; Arbor is company whose brand &amp; culture I can get behind. Their aim to conduct business in the most sustainable way possible while producing a dope product is admirable. Definitely look forward to working with them again in the future.</p>
<p><span class="full-image-inline ssNonEditable"><span><a href="http://www.arborcollective.com/" target="_blank"><img src="http://www.pixeltechnics.com/storage/arbor_logo.jpg?__SQUARESPACE_CACHEVERSION=1351893844651" alt="" /></a></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><a href="http://pangeaseed.com/" target="_blank"><img style="width: 200px;" src="http://www.pixeltechnics.com/storage/PangeaSeedLogoYellowCircle.jpg?__SQUARESPACE_CACHEVERSION=1351893464989" alt="" /></a></span></span><br /><span class="full-image-block ssNonEditable"><br /></span></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-30289377.xml</wfw:commentRss></item><item><title>This Is The Future...</title><dc:creator>PIXELtechnics</dc:creator><pubDate>Fri, 30 Mar 2012 04:30:49 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/3/29/this-is-the-future.html</link><guid isPermaLink="false">1310355:15419005:15649136</guid><description><![CDATA[<p>... of video advertising!&nbsp;<em>Interactive</em>! I've seen it twice in recent months &amp; I guarantee we'll be seeing more of it in the near future. I guarantee this is what many large &amp; the mid-sized companies will start investing their advertising money into. And I&nbsp;<em>guarantee</em>&nbsp;that if you're in commercial video production &amp; you don't have the foresight to hop on this train, you'll start getting passed up for others who did, if you haven't already.</p>
<p>Earlier this year, the&nbsp;<a title="Red Hot Chili Peppers" href="http://redhotchilipeppers.com/">Red Hot Chili Peppers</a>&nbsp;teamed up with&nbsp;<a title="Therapy Studios" href="http://www.youneedtherapy.tv/home">Therapy Studios</a>&nbsp;&amp; &nbsp;<a title="Axis Studios" href="http://www.axis-studios.com/">Axis Studios</a>&nbsp;to come out with an interactive music video for their song&nbsp;<em><a title="&quot;Look Around&quot;" href="http://redhotchilipeppers.com/videos/47-look-around-interactive">Look Around</a></em>...</p>
<p><img style="visibility: hidden; width: 0px; height: 0px;" src="http://c.gigcount.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEzMzMwODE5MjA*OTcmcHQ9MTMzMzA4MTkyMzYyMiZwPTEwNTM3NDImZD1yaGNwd2lkZ2V*Jmc9MiZvPWE5NWRlZTg3/NzZmZjQ4OThhMDAxZWExY2EzNmE2NWM4Jm9mPTA=.gif" border="0" alt="" width="0" height="0" /> <object id=" RHCPs Look Around Interactive Video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="574" height="380" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab">
<param name="movie" value="http://download.wbr.com/rhcp/ivideo/rhcp-widget.swf" />
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</object></p>
<p>The video's story is pretty basic, really. It's just the band members dinking around in their own individual rooms. Big whoop... But the concept &amp; format of the music video (which&nbsp;<em>is</em>&nbsp;a form of advertising) is groundbreaking. The audience is now involved in the viewing experience as oppose to merely being observers. They choose which scene to watch at any given point, and what's more, they'll watch it again to see what they missed&nbsp;<em>and</em>&nbsp;show their friends. You can have multiple stories progressing in one video, all intersecting at some point, and the viewer will immerse themselves in each one, multiple times. Think about how the viewing experience is changed for the consumer. And think about the boundaries you can push with this, creatively!</p>
<p>Another bunch of people pushing the envelope are those folks at&nbsp;<a title="Uncle Grey" href="http://unclegrey.dk/">Uncle Grey</a>&nbsp;in Denmark, who made&nbsp;<em><a title="The Liberation" href="http://onlybecausewecan.com/index.php">The Liberation</a></em>&nbsp;for&nbsp;<a title="Only Jeans" href="http://www.only.com/">Only Jeans</a>...</p>
<p><a href="http://onlybecausewecan.com/index.php" target="_blank"><img class="wp-image-264 size-full aligncenter" title="The Liberation" src="http://samuelebatvideo.files.wordpress.com/2012/03/the-liberation.jpg" alt="" width="640" height="397" /></a>In this piece, the viewer's not just an observer who&nbsp;<em>chooses</em>&nbsp;what to watch, but they become a character who&nbsp;<em>drives</em>&nbsp;the story (unless you're watching it on a smartphone). In other words, the story does not progress without the viewer's participation. This has surely been done before, but it's brilliant. Despite the ridiculously juvenile &amp; suggestive storyline, I gotta give it up for Uncle Grey for making something captivating, fun &amp; effective! They're reaching their target audience with this &amp; having a profound effect, no doubt. Stuff like this will be what drives commercial video into the next generation.</p>
<p>By no means am I saying that agencies will tank if they don't adapt &amp; pick up on these new forms of video. I&nbsp;<em>am</em>&nbsp;saying that in the months &amp; years to come, it would be a far cry to say they're on the cutting edge if they're not pushing the boundaries with projects like these, or coming up with something entirely new, whatever that might be.</p>
<p>I'm fortunate enough to be in a profession where ideas &amp; creativity are&nbsp;<em>major</em>&nbsp;assets. My mind is consumed with ideas for what can be done with these concepts &amp; I'm&nbsp;<em>determined</em>&nbsp;to meet others who are like-minded &amp; driven to bring these projects to fruition. Where are you people?!</p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15649136.xml</wfw:commentRss></item><item><title>New Business. New Website. New Haircut. New Everything!</title><dc:creator>PIXELtechnics</dc:creator><pubDate>Fri, 16 Mar 2012 03:38:12 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/3/15/new-business-new-website-new-haircut-new-everything.html</link><guid isPermaLink="false">1310355:15419005:15456792</guid><description><![CDATA[<p>This is fun... Starting a company. It's&nbsp;<em>fun</em>. Coming up with a name &amp; developing a business plan... Fun. Even the monotony of applying for a business license &amp; getting a UBI number, getting a Federal Tax ID number, and getting licensed to run a business in the city of Seattle doesn't bother me in the least.</p>
<p><a href="http://samuelebatvideo.files.wordpress.com/2012/03/business-license-for-blog.jpg"><img class="wp-image-245 size-full aligncenter" title="Business License (For Blog)" src="http://samuelebatvideo.files.wordpress.com/2012/03/business-license-for-blog.jpg" alt="" width="640" height="315" /></a></p>
<p>Coming up with a name proved to be a time-consuming affair. It took a lot of time in dictionaries &amp; thesauruses and checking online to see which domains were available. As it turned out, my top ideas for business names were already taken in one form or another. After a couple days of coming up with ideas &amp; running them across friends, I finally realized that the process could go on for days or even weeks &amp; I had to decide on&nbsp;<em></em>something &amp; move on. Finally I settled on&nbsp;<a title="PIXELtechnics" href="http://pixeltechnics.com/">PIXELtechnics</a>. I'm stoked about it &amp; I think it works well. I like how it's a play on&nbsp;<em>pyrotechnics</em>&nbsp;&amp; I can create a new term out of it, the definition for which is on the home page of my site. Ultimately, I will be coming up with other trade names/brands to operate under as time progresses &amp; we start producing content geared towards different demographics.</p>
<p><a href="http://samuelebatvideo.files.wordpress.com/2012/03/pixeltechnics-screen-shot-15-march.jpg"><img class="wp-image-246 size-full aligncenter" title="PIXELtechnics Screen Shot 15 March" src="http://samuelebatvideo.files.wordpress.com/2012/03/pixeltechnics-screen-shot-15-march.jpg" alt="" width="640" height="350" /></a></p>
<p>Developing a&nbsp;<a title="website" href="http://pixeltechnics.com">website</a>,&nbsp;<a title="Facebook page" href="http://www.facebook.com/pixeltechnics">Facebook page</a>, new email account &amp; getting them to work in cohesion with each other, my&nbsp;<a title="Vimeo page" href="http://vimeo.com/user5445394">Vimeo page</a>&nbsp;&amp; this blog has been a interesting endeavor as well. It's fascinating seeing how all those faces of the company work together... I also have to mention how much I've been&nbsp;<em>loving</em>&nbsp;<a title="Squarespace" href="http://www.squarespace.com/">Squarespace</a>&nbsp;for how fun &amp; simple their service is &amp; how awesome their Support Team is. I quickly became loyal to them &amp; recommend them to anybody looking to build a simple but dapper site.</p>
<p>Business cards, Twitter &amp; LinkedIn pages coming soon...</p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15456792.xml</wfw:commentRss></item><item><title>ADIDAS 'All In' Campaign</title><category>Uncategorized</category><dc:creator>PIXELtechnics</dc:creator><pubDate>Thu, 01 Mar 2012 20:34:07 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/3/1/adidas-all-in-campaign.html</link><guid isPermaLink="false">1310355:15419005:15265387</guid><description><![CDATA[<p></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15265387.xml</wfw:commentRss></item><item><title>The Story Behind "(270) Seconds of Summer"</title><category>Uncategorized</category><dc:creator>PIXELtechnics</dc:creator><pubDate>Wed, 22 Feb 2012 20:58:55 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/2/22/the-story-behind-270-seconds-of-summer.html</link><guid isPermaLink="false">1310355:15419005:15265388</guid><description><![CDATA[<p></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15265388.xml</wfw:commentRss></item><item><title>Arbor Shoot</title><category>Uncategorized</category><dc:creator>PIXELtechnics</dc:creator><pubDate>Tue, 14 Feb 2012 00:16:15 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/2/13/arbor-shoot.html</link><guid isPermaLink="false">1310355:15419005:15265396</guid><description><![CDATA[<p></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15265396.xml</wfw:commentRss></item><item><title>Ben Union's (Successful) Kickstarter Campaign</title><category>Uncategorized</category><dc:creator>PIXELtechnics</dc:creator><pubDate>Tue, 07 Feb 2012 18:25:31 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/2/7/ben-unions-successful-kickstarter-campaign.html</link><guid isPermaLink="false">1310355:15419005:15265397</guid><description><![CDATA[<p></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15265397.xml</wfw:commentRss></item><item><title>BLEACH TACOMA (1 Minute Spot)</title><category>Uncategorized</category><dc:creator>PIXELtechnics</dc:creator><pubDate>Tue, 03 Jan 2012 19:35:15 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2012/1/3/bleach-tacoma-1-minute-spot.html</link><guid isPermaLink="false">1310355:15419005:15265398</guid><description><![CDATA[<p></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15265398.xml</wfw:commentRss></item><item><title>BLEACH TACOMA (30 Second Spot)</title><category>Uncategorized</category><dc:creator>PIXELtechnics</dc:creator><pubDate>Mon, 28 Nov 2011 23:22:16 +0000</pubDate><link>http://www.pixeltechnics.com/blog/2011/11/28/bleach-tacoma-30-second-spot.html</link><guid isPermaLink="false">1310355:15419005:15265400</guid><description><![CDATA[<p></p>]]></description><wfw:commentRss>http://www.pixeltechnics.com/blog/rss-comments-entry-15265400.xml</wfw:commentRss></item></channel></rss>